The Juggernaut (a Genestealer Cults Galyat Truck proxy)
I run Gaslands as part of an RPG I put together called ‘The Gas Hack’ and one of the missions my group have been tasked to do is to take down a borderlands preacher who has managed to get himself a disused factory, an abandoned mine, and a militia! He’s currently stirring up trouble by preaching anti-Mars sermons to those who support him whilst ‘reprimanding’ those who don’t. Those reprimands take the form of armed raids using his militia (the ‘Sword of the Lord’) and a massive piece of earth-moving equipment, called “The Juggernaut”.
After a lot of time spent searching for a suitable die-cast model that I could use (that didn’t cost an arm and a leg), I gave up and turned to Thingiverse. That’s where I found this beauty – a Genestealer Cults Galyat Truck UPDATED by Gynovin) (https://www.thingiverse.com/thing:2736962)
It’s scaled to 28mm (1:56) but since I wanted it to be ma-hoo-sive™, I elected to leave it full size.
It was printed on the Creality CR-10 in PLA at 0.2mm layer height with infills of 10-20% for most and 100% for the guns and railings.
Here's the other side.
More pictures. It needs a spot of kit-bashing and painting, but for now, check out this bad boy. The Breaking Bad figures and Hot Wheels truck are there to show off its size!
Thanks to Loupis, the truck finally has a paint scheme.
Nicely understated and functional. I really like the way it has come out.
I’m running Gaslands as part of an RPG campaign and so I have ‘tweaked’ some of the regular events to add a little bit of mischief to things for the players. This House Rule is a modified version of a mission from Axles & Alloys 2 – Dork Future.
The Warden’s Surprise – Swords, Shields, and Skulls!
Influenced by a recent film, which itself was probably influenced by a few violent racing videogames, Warden Cadeila has taken it upon herself to install some “unofficial upgrades” into her home arena. Also, the weapons on all the vehicles have temporarily been linked to kill-switches controlled by the Warden.
Set-up and deployment is done as a standard Death Race with the following exceptions/amendments.
Add a few 1” diameter counters to the table, each marked with a Sword, a Shield or a Skull – one of each for every player vehicle (or team, if playing a regular/non-RPG event).
A vehicle cannot fire it’s Shooting/Explosive Weapons until it has run over a Sword, and a vehicle cannot fire it’s Dropped Weapons until it has run over a Shield. However, the Warden is not above a bit of underhand interference – anytime a non-Warden vehicle attempts to activate a Sword or Shield marker, roll 1d6 and on a ‘6’ the marker fails to activate that time. Note that handguns and Grenades/Molotovs work at all times, as do non-exploding rams.
Skulls represent sunken steel posts with spikes that start the game below the surface of the arena. When sunken, the Skulls Posts can be driven over and ignored. They can be raised by the Gas Master at any point, usually to make life awkward for a driver who is staying out of the fight or is getting just too lucky or too cocky. Skull Posts are immobile Heavyweight Objects and therefore damaging to any vehicle that collides with one. Once activated, a Skull Post will remain in the arena until the event ends.
I designed some 3D printed counters to represent the ‘plates’ on the floor of my arenas. I have uploaded the files into Thingiverse if anyone else wants to torment their players.
Gaslands Warden’s Surprise Plates
Gaslands Smoke Trails
I wanted something to show when a vehicle had either floored the accelerator or stamped on the breaks, so I designed these Smoke Trails.
They were printed on the Creality CR-10 in PLA at a 0.2mm layer height using a 20% infill.
There are two versions, on with a small base and the other with no base. If your players tend to bump or jostle the table, I’d go with the based versions.
At some point in the future I may give it a go to create some curved smoke trails, so that we can simulate burning doughnuts or figure-of-eights, etc.
You can find these on Thingiverse as Gaslands Smoke Trails.
Gaslands Vehicle Markers
I designed some markers to place on vehicles in order to show certain in-game effects.
They were all printed in PLA on the Creality CR-10 at 0.2mm layer height, using a 20% infill. Many of them are designed to be magnetized if that’s what floats your boat.
I have uploaded the .STL files to Thingiverse and will put the links next to each one below.
First up is the Explosion Marker.
Painted as it is, it adds quite a striking visual to the scene.
You’ll find it here on Thingiverse – Gaslands Explosion Marker.
Next up is the On-Fire/Burning Marker.
Again, I think it does the job without getting in the way too much.
You’ll find it here on Thingiverse – Gaslands On-Fire Marker.
Pop-up Bollards, Direction Arrows & Gate Indicators (Hayland Terrain)
These little beauties come from Hayland Terrain’s “Gasland Girders and Gates Pack”
There’s a host of other useful bits in the pack but I wanted to show these off. They were printed on the Cetus-3D in PLA using a 0.4mm nozzle, 0.2mm layer height and a 13% infill.
Here's a standard Hot Wheels vehicle amongst the direction arrows. All of the bollards, gate and direction markers are the same scale (20-25mm). Obviously, if you want to play at 28mm or 6mm you can scale them up/down accordingly in your slicing software prior to printing.
Painting wise, all I did was prime them black, then roughly overbrushed them in gunmetal before the arrow and number details were painted yellow. Finally, I hit them all with a muddy black wash and now that they are fully dry they’re ready to take their place in my asphalt arenas.
Gaslands Game Tracker
This very handy do-dad is from jpri69 on Thingiverse - it's a "Gaslands Game Tracker".
Just print it out, add a couple of D6 or a D6 and a D10, depending on how long your games tend to last.
Game Tracker by jpri69
This is the one I printed out on my Creality CR-10 (using PLA, 0.12mm layer height at 20% infill), fully populated with dice.
I may paint the lettering at a later date but to be honest it doesn't really need it.
My new best friend... a pack of metallic Sharpie markers!
TV Cameras for Gaslands
If you’re hosting a global pay-per-view carnage event, then you’d better be sure you don’t miss any of the action. Here’s where these TV Cameras and Gantry Towers come in from Hayland Terrain’s "Gaslands Desert Track and Cameras Pack” (https://haylandterrain.com/collections/gaslands/products/gaslands-desert-track-cameras-3d-printable)
These were printed in PLA on the Cetus-3D at 0.2mm layer height and using a 20% infill.
Quick to print, quick to paint and base, all ready for the upcoming action!
Gaslands Scrap/Spares Projects
OK, so you’ve culled your vehicle collection and you find a bunch of spare, duplicate, out-of-scale, whatever cars. What to do with them?
I have 24 cars that I definitely won’t be using as team vehicles in Gaslands and rather than just bin them or leave them cluttering up my (already overcrowded) workspace, I decided to see what I could make of them.
The first thing to do is take them apart and, (a) remove the faux glass, then (b) take the wheels off.
Luckily, all but one of the cars is a terribad Chinese model that is only held together with a front and back clip.
Once the glass and wheels are out, pop them back together and set aside. Rinse/repeat.
Fifteen minutes later I’m left with a pile of glass and wheel free cars, and a stupid number of wheels on flimsy wire axles.
Now it’s time to put my thinking cap on…
After an overnight ponder, I’ve decided to go with these three simple projects and, depending on how they turn out (or how much time/resources they consume), I may add more.
Project 1 – Junk/scrap heaps
Project 2 – Wall/barrier decorations
Project 3 – Junkyard Totem Pole
It’s amazing how satisfying a 15-minute workout with a hammer, a Dremel and a blowtorch can be!
Here is the focus of said workout, all ready to be repurposed.
First up are four junk piles.
The cars have been hot glued into position on some roughly printed rectangular bases. The glue was also smeared around the top of the base to give an underlying texture that will be covered in grit before I prime them.
Rusting Cargo/Shipping Containers
The files for these 20’ and 40’ shipping containers by jrobertfox came from Thingiverse:
There’s not a lot of info in the files but the Thingiverse description does give some handy tips on scaling them up/down to match various tabletop scales. Well done for adding that!
Once I had printed out a half dozen in PLA on the Cetus-3D (0.2mm layer height, 13% infill), I primed them in the same way I did my ‘Rusty Fuel Silos and Gas Tanks’ (see relevant post for details) and then followed up with a liberal coating of hairspray.
Here are the finished containers.
Junk Yard scenery
As part of Hayland Terrain’s “Universal Tile – 28mm Terrain” Kickstarter there was a collection of files labelled as “Junk Yard Set”. I printed them out a while ago for use in another project, but they never got used and as such, I didn’t take any ‘before’ photos of them fresh off the printer. In fact, they were done so long ago that I can’t recall which machine I printed them on or what settings I used beyond PLA and my standard 0.2mm layer height. The level of infill is a mystery, but by weight I’d say between 10 to 20%.
Here’s the finished models – the crusher and large/small junk piles.
Here’s the reverse view with a Hot Wheels car thrown in for scale.
A saltbeard Grognard who's glad he never grew up enough to lose his imagination.