Pop-up Bollards, Direction Arrows & Gate Indicators (Hayland Terrain)
These little beauties come from Hayland Terrain’s “Gasland Girders and Gates Pack”
There’s a host of other useful bits in the pack but I wanted to show these off. They were printed on the Cetus-3D in PLA using a 0.4mm nozzle, 0.2mm layer height and a 13% infill.
Here's a standard Hot Wheels vehicle amongst the direction arrows. All of the bollards, gate and direction markers are the same scale (20-25mm). Obviously, if you want to play at 28mm or 6mm you can scale them up/down accordingly in your slicing software prior to printing.
Painting wise, all I did was prime them black, then roughly overbrushed them in gunmetal before the arrow and number details were painted yellow. Finally, I hit them all with a muddy black wash and now that they are fully dry they’re ready to take their place in my asphalt arenas.
TV Cameras for Gaslands
If you’re hosting a global pay-per-view carnage event, then you’d better be sure you don’t miss any of the action. Here’s where these TV Cameras and Gantry Towers come in from Hayland Terrain’s "Gaslands Desert Track and Cameras Pack” (https://haylandterrain.com/collections/gaslands/products/gaslands-desert-track-cameras-3d-printable)
These were printed in PLA on the Cetus-3D at 0.2mm layer height and using a 20% infill.
Quick to print, quick to paint and base, all ready for the upcoming action!
Rusting Cargo/Shipping Containers
The files for these 20’ and 40’ shipping containers by jrobertfox came from Thingiverse:
There’s not a lot of info in the files but the Thingiverse description does give some handy tips on scaling them up/down to match various tabletop scales. Well done for adding that!
Once I had printed out a half dozen in PLA on the Cetus-3D (0.2mm layer height, 13% infill), I primed them in the same way I did my ‘Rusty Fuel Silos and Gas Tanks’ (see relevant post for details) and then followed up with a liberal coating of hairspray.
Here are the finished containers.
Ramps for Gaslands
These ramps come from Hayland Terrain’s “Gaslands Track Accessories” pack.
There’s a bunch of other useful bits in the pack (tyre walls, wheel stacks, crash barriers and drums, etc.) but I have already made a whole bunch of those for earlier projects, however the ramps appealed to me. They come in two sizes and can be used as a pair (steeper take-off ramp, shallower landing ramp) or else print two of each for matched pairs.
Since they are 3D files, you can scale them up/down as much as you want, although I wouldn’t go too mad on upscaling as the diamond patterning is going to look more like difficult terrain rather than texture!
These were printed on the Cetus-3D in PLA at 0.2mm layer height using a 13% infill. They were then primed black, sponged with a metallic gunmetal and then hit with a brown wash to dull them and make them look used.
As usual, the Hot Wheels car is shown for scale.
At the moment, Gaslands doesn’t have any official jump rules, but I’m more than happy with the wonderful house rules Dave Graffam has provided for us: outworld-studio.com - www.outworld-studio.com/gaslands/pdf/Falling-and-Jumping.pdf
Gaslands Gate Lines by Hayland Terrain
These come from Hayland Terrain’s “Gaslands Girders and Gates” pack.
I have previously shown the printed and painted girders from the pack and the numbered gate markers and arrows will be appearing soon.
All were printed on the Cetus-3D in PLA at 0.2mm layer height and 13% infill.
Gaslands Scenery from Hayland Terrain
More scenery from Hayland Terrain, this time from their Fantasy Scatter stretch goal pack from their 28mm Fantasy Scenery - Dragonbite – OpenLOCK Kickstarter (not sure if you can buy this from their website), as well as some more bits from the Gaslands Street Accessories pack (https://haylandterrain.com/collections/gaslands). Just to show that you can often mix 28mm stuff in with 20mm scenery, so don’t be afraid to improvise.
All were printed on the Cetus-3D in PLA using a 0.2mm layer height and 13% infill for the brick pieces and 20% infill for the two bits that have metalwork, just to help prevent breakages.
A closer look at the 28mm bits from the fantasy scatter pack.
And here's the 20mm bits from the Gaslands Street Accessories pack.
Now, as they’re based and painted, it’s onwards to more stuff…
Gaslands Girders from Hayland Terrain
Apart from Gaslands (obviously), these would work just as well with any tabletop game - I’m especially thinking Fallout Wasteland Warfare.
These are from the Gaslands Girders & Gates pack and the Gaslands Street Accessories pack by Hayland Terrain.
They have been printed in PLA on the Cetus-3D at 0.2mm layer height with a 13% infill.
Here's a couple of closer shots.
Now that they’re based (i.e. had some additional grit added in places) and painted/washed, I can move on to something else.
Start/Finish Lines for Gaslands
I wanted some start and finish lines for use on either a dirt track or an abused/abandoned raceway. I couldn’t find anything online so I made my own.
The detail can be hard to pick out before they’re painted, so I’d recommend priming them in grey and hitting them with a black wash to help pick out the bits of lettering that’s poking out of the dirt/hasn’t been scuffed off.
They are designed to be used either with or without gates.
These were printed on the Cetus-3D in PLA at a 0.2mm layer height, and with a 65% infill to retain as much of the letter/texture detail as possible.
I sponged on random dirt/stone colours over the textures and then painted the visible lettering before hitting the entire thing with a black wash to darken the yellow and weather the rest.
The Hot Wheels car is there for scale.
Here they are with one of my gates.
I've also done a line without text for use as a regular gate line.
If anyone wants the files, you can find them on Thingiverse here: https://www.thingiverse.com/thing:2833032
To Base, or not to Base?
This is pretty much the ‘Marmite’ topic amongst Gaslands fans – you either like the idea or don’t, and it’s usually linked to the argument of gluing the wheels or not. Personally, I don’t mind either way and can see the attraction of both. On the one hand, basing the vehicle (or gluing the wheels) means that it doesn’t accidentally move about during play, and is pretty much a necessity if/when the ramps/jumping rules come out. Then again, our inner child wants the wheels to run free as we hoon around the table during setup making ‘vroom-vroom’ noises whilst pulling off handbrake turns to the sound of screeching tyres…
What I opted for was to make bases for my vehicles but to not permanently attach them, instead I keep them held in place with a small tab of BluTak (poster putty). This way I know the vehicles won’t unnecessarily move around during play (even on ramps) but I can still act like a TWOCing hooligan with the rest of the players as we set the table up!
My particular bases (like most of my stuff) are 3D printed. I took the inset roadway piece from this Thingiverse file (https://www.thingiverse.com/thing:976139) “Cobblestone Road Base for models” by Prognosis and scaled it up to 60mm x 30mm x 2mm. This is large enough so that the templates can be easily used, but not so large as to detract from the vehicle. The beauty of them being 3D printable is that I can resize them at will to match any size vehicle. You could use pieces of plasticard or thin MDF if you don’t have access to a 3D printer and add some texture using wall filler (like ‘driving’ the car through it to leave tyre tracks), or just sponge on random patterns to simulate a texture.
These ones were printed on my Cetus-3D in PLA at a 0.2mm layer height using a 13% infill. The cars are for scale purposes – a Hot Wheels vehicle bracketed by a pair of unpainted Devil’s Run vehicles.
Craters and Rock Formations
Craters for 28mm by jackcrow, found on Thingiverse.
Desert-themed Scatter Terrain for 28mm Gaming by rbross, from Thingiverse.
thingiverse.com - Desert-themed Scatter Terrain for 28mm Gaming by rbross
Here are the finished items, painted and dressed by my bud Morgan Darkstar – cheers dude!
All printed on the Cetus-3D in PLA at 0.2mm layer height with 13% infill. The work-in-progress Carmageddon vehicle is there for scale purposes.
More of the finished rock formations.
Yet more finished rock formations.
The last of the finished rock formations as well as the finished craters.
A saltbeard Grognard who's glad he never grew up enough to lose his imagination.